Progression

Coins, levels, and the win curve

Published coin payouts for wins, missions, chests, and playtime, plus the wins required for each level title.

Coins, levels, and the win curve

Published coin payouts for wins, missions, chests, and playtime, plus the wins required for each level title.

Levels use wins, not Robux

You start at level 1 by joining. Further levels need wins. Gamepasses do not add levels. The published curve is:

Wins to reach level n = n Γ— (n βˆ’ 1)

Checked milestones:

Level Wins Title
4 12 Minigamer
8 56 Talented
12 132 Skilled
16 240 Seasoned
20 380 Expert
24 552 Pro, and Pro servers
28 756 Legend
32 992 Myth
36 1260 Demigod
40 1560 Epic
100 9900 Aficionado

The step between levels is 2, then 4, then 6, and so on. From level 20 to level 24 you need 552 βˆ’ 380 = 172 more wins. At 10 coins per Normal win, those wins alone pay 1,720 coins, before missions and chests. If your in-game level counter ever disagrees with this table, trust the counter. The formula is the published curve, not a live audit of the October 2026 build.

Win coins before extra passes

Situation Normal or Large Pro
No coin pass 10 15
Double Coins 20 25
VIP 15 20
VIP and Double Coins 25 30

An older Pro page instead says Double Coins turns a Pro win from 15 into 30 and calls 30 the highest gameplay payout. The table above is the more detailed current coin list, which adds VIP as its own +5 rather than doubling the Pro base. Do not add the two versions together.

Other published coin sources

Source Coins
Community Chest for Typical Games group members 30. Once per hour on the coin table and lobby. Every 6 hours on a chests article.
Each daily mission 30
Every 3 daily missions after the item pool is already owned 50
Coin Obby completion 3
Playtime reward track, reset 12:00 UTC 15 at 5 minutes, 30 at 20 minutes, 45 at 40 minutes
Invite through the Invite Friends feature 100
Leftover seasonal currency 5 coins per leftover piece
Epic Pass star bar, when a season is running 200 coins at 75 Epic Stars

Daily login rewards on selected days are listed as 25, 50, and 100 coins. A separate Play Rewards description says the first join of the day can claim a reward and that further rewards arrive every 5 minutes up to 60 minutes, resetting at midnight in the player's timezone. That may be a different track from the UTC playtime coins. Read the panel in game before you plan an hour around one of the two schedules.

VIP adds a fourth daily mission worth 30 coins. That fourth mission does not count toward the three-mission item.

Coin bundles and choices

The wiki coin bundles are 150, 390, 1,000, 2,600, 6,700, 18,000, and 46,000 coins for 29, 69, 159, 399, 959, 2,399, and 5,799 Robux. Minigame-choice prices dated 29 May 2026 are 9, 89, and 869 Robux for 1, 10, and 100 choices on Normal or Pro, and 27, 269, and 2,599 Robux for the same counts on Large. Those Robux figures were not rechecked in the store on 19 October 2026.

Choice rains were removed on 21 October 2023. Do not look for them in the current lobby.

Spending advice is in shop and cosmetics. Badge names are under badges.

FAQ

Frequently Asked Questions

Is Epic Minigames free?

Yes. The experience is free on Roblox. Coins, gears, pets, effects, and titles can be earned in game. Robux options exist for coin bundles, some chests, Pro access, and minigame choices.

How many minigames are there?

The experience description updated 18 October 2026 says 142. Older pages used 140, 139, 134, or 132. Use the live description for the current count.

Do cosmetics help you win?

No. Pets, effects, titles, death effects, and code rewards change how you look. Wins come from the round objective.

Where do new codes get announced?

TypicalType posts update codes on X, and the Typical Games Roblox community is the official group linked from the experience. Redeem strings only inside the green Shop menu.